The Invictus Games is an international multi-sport event first held in 2014 for wounded, injured and sick servicemen and women, both serving and veterans. After having been postponed once, the sixth edition of the games – held at the Merkur Spiel-Arena in the western German city of Düsseldorf – went ahead in September, and Riedel Communications was on hand to implement an array of cutting-edge live production technologies to bring the event to life.
Under the motto ‘A Home For Respect,’ the city, together with the German Armed Forces, welcomed around 500 competitors from 21 nations as well as around 1,000 family members and friends to compete in ten disciplines.
This year’s edition of the games was a critical event for Riedel Communications, being the first time that all three of its core technology offerings – Riedel Networks, Managed Technology and Simplylive Production Suite – were combined and operated in unison. During the games, Riedel worked with International Sports Broadcasting (ISB), a well known host broadcaster in the sports market, to satisfy all the necessary production requirements.
ISB needed a way to ingest all their incoming feeds to a central storage, where everybody involved would have internal access to production, quality control, post production and editing. One essential requirement was for the local sports presentation team committee to have access to all live content, so they could then cut their own programme and play this out on the in-stadium monitors.