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Sound Particles Releases Energy Panner Plugin

3D audio software company Sound Particles is introducing a different approach to panning with the release of a new plugin – the Energy Panner.

The plugin uses the intensity of a sound to control its movement automatically, providing sound professionals with a tool that combines dynamics with spatial definition to modify and enhance mix elements, sound effects and much more.

From traditional stereo to Ambisonics, from 5.1 to binaural, the plugin enables artists to add automatic movement to their content without much effort or manual automation.

“Most people associate Sound Particles software with audio post production, but we’ve wanted to create music tools for some time now,” explains Nuno Fonseca, founder and CEO of Sound Particles.

“Space is still one dimension that is not fully explored by musicians, and we hope that Energy Panner can help everyone (both music and audio post professionals) to make things more interesting in this field. And this is only the first step on a very interesting roadmap that we have set in this area.”

Key features include stereo, surround, ambisonics, immersive and binaural outputs, while

dynamic movement lets the user easily set how the sounds move – from custom points – between speaker positions or to specific directions.

Sidechain allows users to use external signals to control the effect of the plugin instead of using the track’s sound, while the visualisation dome option tracks every movement the sounds are making through the main component of the plugin’s UI.

A randomisation option outputs new results each time it is clicked, and using absolute control, Energy Panner brings users all the options they need to have complete control over how the sounds are moving in a panoramic field. Meanwhile, attack and release timings options control how fast users want that movement to happen.

Energy Panner is available now through the Sound Particles store and authorised resellers for a discounted price of $39 (plus applicable taxes) until January 31, and supports AAX (native), VST, VST3, AU and AUv3.